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Svelata la lista carte del Set Spada e Scudo Astri Lucenti

Annunciata la lista competa delle carte del Set Astri Lucenti

Il nostro set combina carte da VMAX Climax di novembre, Start Deck 100 di dicembre e Star Birth di gennaio. Ogni singola carta di Star Birth è inclusa.

Il set ha 151 carte normali, 35 rare segrete e 30 carte della “Galleria Allenatori”.

La Galleria Allenatori è composta per lo più da Rare dei personaggi, ma include anche Allenatori a figure intere e Pokemon rari d’oro segreti che normalmente farebbero parte delle nostre rare segrete. Questo significa che le future “Gallerie Allenatori” possono essere riempite con altre carte, rendendole ulteriormente un “set nel set”.

I Character Rare sono nello slot holo inverso del booster pack, il che significa che puoi ancora tirare una carta rara come al solito (come un holo, VSTAR, rainbow rare, e quant’altro).

Metà delle Rare dei personaggi di VMAX Climax sono state tagliate dal nostro set. Questo perché ci aspettiamo che la TPCi ne rilasci circa 30 in ogni set inglese d’ora in poi, il che significa che li avremo nella “Trainer Gallery” per Astral Radiance di maggio. Poi i Character Rares del Japan’s Battle Legion dovrebbero essere inclusi nel nostro set di agosto. Queste uscite scaglionate sono probabilmente dovute al fatto che le Rare dei personaggi continueranno ad uscire in Giappone nel prossimo futuro.

Le altre carte uniche di VMAX Climax come Eiscue, Cherubi, Snorunt e Mimikyu VMAX sono incluse nel nostro set inglese. Ma questo non esaurisce VMAX Climax – le arti alternative di Rayquaza VMAX, Duraludon VMAX e Hoopa sono state tagliate dal nostro set. Non siamo sicuri se e quando usciranno.

Tutte le carte uniche dello Start Deck 100 sono state incluse nel nostro set, come Zarude V, Entei V, Kingler VMAX, e le rare segrete come Pikachu V, Marnie’s Pride, e gli uccelli galariani dorati.

Tuttavia, anche le arti alternative sono state lasciate fuori. L’unico che è stato rilasciato finora è il Boltund V nella Boltund V Box di aprile. Non sappiamo ancora come rilasceranno la linea Luxray, Greedent V e il resto. Probabilmente saranno gettati in Astral Radiance per promuovere Hisui, specialmente perché Shinx è pesantemente menzionato nel gioco. C’è già una linea Luxray in questo set, quindi ha senso salvare la ristampa per dopo. L’unica aggiunta extra al nostro set è una ristampa di Mimikyu V da Battle Styles per rendere giocabile Mimikyu VMAX, ma questo era previsto.

Nelle booster pack di Brilliant Stars, l’energia di base nella tua confezione sarà sostituita casualmente con una carta segnalino VSTAR. È solo una carta bianca con il logo VSTAR.

Astri Lucenti ecco di seguito le carte con la traduzione in inglese

(#001-151)

#001 Exeggcute – Grass – HP50
Basic Pokemon

[C] Ram: 10 damage.

[G][C] Seed Bomb: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#002 Exeggutor – Grass – HP140
Stage 1 – Evolves from Exeggcute

[G][C][C] Mega Drain: 70 damage. Heal 30 damage from this Pokemon.

[G][C][C][C] Seed Bomb: 130 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#003 Shroomish – Grass – HP50
Basic Pokemon

[G] Headbutt: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#004 Breloom – Grass – HP110
Stage 1 – Evolves from Shroomish

[G] Illusion Spore: 30 damage. Your opponent’s Active Pokemon is now Asleep.

[G] Dust Uppercut: 130 damage. You can’t use this attack unless this Pokemon used Illusion Spore during your previous turn.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#005 Tropius – Grass – HP110
Basic Pokemon

Ability: Healing Shade
Each of your Pokemon that has any [G] Energy attached to it can’t be affected by Confusion. If those Pokemon are already Confused, remove that Special Condition.

[G][G][C] Slicing Blade: 100 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#006 Turtwig – Grass – HP80
Basic Pokemon

[G] Bite: 10 damage.

[G][C] Headbutt Bounce: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#007 Grotle – Grass – HP100
Stage 1 – Evolves from Turtwig

Ability: Sun-Drenched Shell
Once during your turn, you may search your deck for a [G] Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

[G][C][C] Razor Leaf: 50 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#008 Torterra – Grass – HP190
Stage 2  – Evolves from Grotle

[G][C] Evopress: 50x damage. This attack does 50 damage for each of your Evolution Pokemon in play.

[G][C][C][C] Hammer In: 160 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 4


#009 Burmy – Grass – HP60
Basic Pokemon

[C][C] Hang Down: 20 damage.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


#010 Wormadam – Grass – HP110
Stage 1 – Evolves from Burmy

[C][C] Madam’s Rage: 30+ damage. This attack does 10 more damage for each Pokemon in your discard pile.

[G][C][C] Leaf Drain: 80 damage. Heal 30 damage from this Pokemon.

Weakness: Fire (x2)
Resistance: None
Retreat: 2


#011 Mothim – Grass – HP110
Stage 1 – Evolves from Burmy

[C][C] Raid: 30+ damage. If this Pokemon evolved from Burmy during this turn, this attack does 90 more damage.

[C][C][C] Gust: 80 damage.

Weakness: Lighting (x2)
Resistance: Fighting (-30)
Retreat: 0


#012 Cherubi – Grass – HP40
Basic Pokemon

Ability: Lively Fruit
Prevent all effects of attacks from your opponent’s Pokemon done to this Pokemon. (Damage is not an effect.)

[G][C] Leafage: 20 damage.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


#013 Shaymin V – Grass – HP190
Basic Pokemon

[G] Wing Flap: 30 damage.

[G][C] Revenge Burst: 60+ damage. This attack does 40 more damage for each Prize card your opponent has already taken.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#014 Shaymin VSTAR – Grass – HP250
VSTAR – Evolves from Shaymin V

[G][C] Revenge Burst: 120+ damage. This attack does 40 more damage for each Prize card your opponent has already taken.

Ability (VSTAR Power): Star Bloom
You may use this Ability during your turn. Heal 120 damage from each of your Benched [G] Pokemon. (You can’t use more than 1 VSTAR Power in a game.)

When your Pokemon VSTAR is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#015 Karrablast – Grass – HP70
Basic Pokemon

[C] Peck: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#016 Zarude V – Grass – HP220
Basic Pokemon

[G] Jump: 30 damage. This attack also does 30 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[G][G][C] Jungle Rage: 120+ damage. If your opponent’s Active Pokemon is a Pokémon V, this attack does 120 more damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#017 Charizard V


#018 Charizard VSTAR


#019 Magmar – Fire – HP90
Basic Pokemon

[C][C] Low Kick: 20 damage.

[R][R][C] Fiery Punch: 70 damage.

Weakness: Water (x2)
Resistance: None
Retreat: 2


#020 Magmortar – Fire – HP140
Stage 1 – Evolves from Magmar

[C][C] Mega Punch: 50 damage.

[R][R][C] Bolt Projection: 120+ damage. If Electivire is on your Bench, this attack does 120 more damage.

Weakness: Water (x2)
Resistance: None
Retreat: 3


#021 Moltres


#022 Entei V – Fire – HP230
Basic Pokémon

Ability: Fleet-Footed
Once during your turn, if this Pokemon is in the Active Spot, you may draw a card.

[R][C] Burning Rondo: 20+ damage. This attack does 20 more damage for each Benched Pokemon (both yours and your opponent’s).

Weakness: Water (x2)
Resistance: None
Retreat: 3


#023 Torkoal – Fire – HP120
Basic Pokemon

[C][C] Fire Breath: 30+ damage. Flip a coin. If heads, this attack does 30 more damage.

[R][C][C] Guard Press: 90 damage. During your opponent’s next turn, this Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).

Weakness: Water (x2)
Resistance: none
Retreat: 2


#024 Chimchar – Fire – HP50
Basic Pokemon

[R] Ember: 30 damage. Discard an Energy from this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#025 Monferno – Fire – HP80
Stage 1 – Evolves from Chimchar

[R] Flame: 30 damage.

[R][C] Flamethrower: 50 damage. Discard an Energy from this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#026 Infernape – Fire – HP150
Stage 2 – Evolves from Monferno

[R] Fire Vortex: 80x damage. Reveal the top 5 cards of your deck. This attack does 80 damage for each Energy card revealed in this way. Then discard those Energy cards and shuffle the other cards back into your deck.

[R][C] Burning Kick: 160 damage. Discard all Energy from this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#027 Simisear V – Fire – HP210
Basic Pokemon

[R] Bursting Power: 20 damage. You may attach up to 2 basic Energy cards from your hand to your Pokemon in any way you like.

[R][C][C] Flare Fumble: 90+ damage. This attack does 30 more damage for each Energy attached to your opponent’s Active Pokemon.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#028 Kingler V – Water – HP220
Basic Pokemon

[W] Bubble Fall: Flip a coin. If heads, search your deck for up to 5 [W] Energy cards and attach them to your Pokemon in any way you like. Then, shuffle your deck.

[W][W][C] Wild Pincer: 200 damage. This Pokemon does 30 damage to itself.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 3


#029 Kingler VMAX – Water – HP330
VMAX Pokemon – Evolves from Kingler V

[W] Bubble Fall: Search your deck for up to 5 [W] Energy cards and attach them to your Pokemon in any way you like. Then, shuffle your deck.

[W][W][C] Max Pincer: 240 damage. This Pokemon does 30 damage to itself.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 3


#030 Staryu – Water – HP60
Basic Pokemon

[C] Double Spin: Flip 2 coins. This attack does 10 damage for each heads.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#031 Lapras – Water – HP130
Basic Pokemon

[W][W][C] Frost Rampage: 110 damage. If any of your Pokemon were Knocked Out by damage from an attack during your opponent’s last turn, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Lightning (x2)
Resistance: None
Retreat: 2


#032 Corphish – Water – HP70
Basic Pokemon

[C] Water Gun: 10 damage.

[W][C][C] Crabhammer: 50 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#033 Crawdaunt – Water – HP130
Stage 1 – Evolves from Corphish

[C] Corkscrew Punch: 30 damage.

[W][C][C] Crab Impact: 150 damage. Discard 2 Energy from this Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 3


#034 Snorunt – Water – HP60
Basic Pokemon

[W] Icy Breath: Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[W][C] Icy Snow: 20 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


#035 Piplup – Water – HP60
Basic Pokemon

[W] Bubble: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#036 Prinplup – Water – HP90
Stage 1 – Evolves from Prinplup

[W] Peck: 30 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#037 Empoleon – Water – HP160
Stage 2 – Evolves from Prinplup

Ability: Emergency Ascent
Once during your turn, if this card is in your discard pile and you have no cards in your hand, you can play this card onto your Bench then draw 3 cards.

[W] Water Arrow: This attack does 60 damage to 1 of your opponent’s Pokemon (don’t apply Weakness and Resistance).

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#038 Buizel – Water – HP60
Basic Pokemon

[W][C] Agility: 20 damage. Flip a coin. If heads, during your opponent’s next turn, prevent all effects of attacks, including damage, done to this Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#039 Floatzel – Water – HP110
Stage 1 – Evolves from Buizel

[W] Floatify: Put 2 Item cards from your discard pile into your hand.

[W][C] Water Gun: 60 damage.

Weakness: Lightning (x2)
Resistance: None
Retreat: 1


#040 Lumineon V – Water – HP170
Basic Pokemon

Ability: Luminous Sign
When you play this Pokemon from your hand onto your Bench during your turn, you may search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck.

[W][C][C] Aqua Return: 120 damage. Shuffle this Pokemon and all cards attached into your deck.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#041 Manaphy – Water – HP70
Basic Pokemon

Ability: Wave Veil
Prevent all damage done to your Benched Pokemon by your opponent’s attacks.

[W] Rain Splash: 20 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#042 Cubchoo – Water – HP60
Basic Pokemon

[W] Chilly: 20 damage.

Weakness: Metal (x2)
Resistance: None
Retreat: 1


#043 Beartic – Water – HP
Stage 1 – Evolves from Cubchoo

[W][C] Sheer Cold: 40 damage. During your opponent’s next turn, the Defending Pokémon can’t attack.

[W][W][C] Frost Smash: 130 damage.

Weakness: Metal (x2)
Resistance: None
Retreat: 3


#044 Eiscue – Water – HP110
Basic Pokemon (Fusion Strike)

[W][C] Block Slider: Choose 1 of your opponent’s Pokemon. This attack does 40 damage times the number of Fusion Energy attached to your Pokemon. (Don’t apply Weakness or Resistance for Benched Pokemon.)

[W][W][C] Icicle Missile: 100 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#045 Raichu V – Lightning – HP200
Basic Pokemon

[L] Fast Charge: If you go first, you can use this attack on your first turn. Search your deck for a [L] Energy and attach it to this Pokemon. Then, shuffle your deck.

[L][L] Dynamic Spark: 60x damage. You may discard any amount of [L] Energy from your Pokemon in play. This attack does 60 damage for each card you discarded in this way.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


#046 Electabuzz – Lighting – HP80
Basic Pokemon

[L] Thunder Wave: Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

[L][C] Head Bolt: 30 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 2


#047 Electivire – Lightning – HP140
Stage 1 – Evolves from Electabuzz

[L] Explosive Bolt: 30+ damage. If any of your Benched Magmortar have any damage counters on them, this attack does 90 more damage.

[L][L][C] High-Voltage Current: This attack does 50 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fighting (x2)
Resistance: None
Retreat: 3


#048 Raikou V – Lightning – HP200
Basic Pokemon

Ability: Fleet-Footed
Once during your turn, if this Pokemon is in the Active Spot, you may draw a card.

[L][C] Lightning Rondo: 20+ damage. This attack does 20 more damage for each Benched Pokemon (both yours and your opponent’s).

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#049 Shinx – Lightning – HP40
Basic Pokemon

[L] Gnaw: 10 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 0


#050 Luxio – Lightning – HP90
Stage 1 – Evolves from Shinx

[L] Thunder Shock: 30 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


#051 Luxray – Lightning – HP150
Stage 2 – Evolves from Luxio

[L] Energy Crush: 50x damage. This attack does 50 damage times the amount of Energy attached to all of your opponent’s Pokemon.

[L] Flash Impact: 110 damage. This attack also does 30 damage to 1 of your Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


#052 Pachirisu – Lightning – HP70
Basic Pokemon

[L][C] Windup Thunder: 30x damage. This attack does 30 damage for each Pokemon Tool attached to all of your Pokemon.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


#053 Clefairy – Psychic – HP60
Basic Pokemon

[C] Pound: 10 damage.

[P][C] Magical Shot: 30 damage.

Weakness: Metal (x2)
Resistance: None
Retreat: 1


#054 Clefable – Psychic – HP100
Stage 1 – Evolves from Clefairy

[C] Moonlit Vestiges: Flip 3 coins. For each heads, search your deck for a card that evolves from 1 of your Pokemon and put it onto that Pokemon to evolve it. Then, shuffle your deck.

[P][C][C] Magical Shot: 90 damage.

Weakness: Metal (x2)
Resistance: None
Retreat: 1


#055 Starmie – Psychic – HP90
Stage 1 – Evolves from Staryu

[P] Psychic: 10+ damage. This attack does 30 more damage for each Energy attached to your opponent’s Active Pokemon.

[P] Power Gem: 60 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 0


#056 Mewtwo – Psychic – HP130
Basic Pokemon

[P] Life Sucker: 20 damage. Heal 20 damage from this Pokemon.

[P][P][C] Psyburn: 110 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#057 Granbull V – Psychic – HP210
Basic Pokemon

[C][C] Enraged Fang: 30+ damage. This attack does 10 more damage for each damage counter on this Pokemon.

[P][P][C] Bull Dash: 190 damage. This Pokemon does 30 damage to itself.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


#058 Baltoy – Psychic – HP50
Basic Pokemon

[C][C] Triple Spin: 20x damage. Flip 3 coins. This attack does 20 damage for each heads.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#059 Claydol – Psychic – HP110
Stage 1 – Evolves from Baltoy

[C][C] Spinning Attack: 40 damage.

[P][C][C] Coinciding Figures: If you and your opponent have the same number of Benched Pokemon, this attack does 90 more damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#060 Duskull – Psychic – HP60
Basic Pokemon

[P] Perplex: 10 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Confused.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#061 Dusclops – Psychic – HP90
Stage 1 – Evolves from Duskull

[P] Fade to Black: 30 damage. Your opponent’s Active Pokemon is now Confused.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#062 Dusknoir – Psychic – HP160
Stage 2 – Evolves from Dusclops

Ability: Special Trans
As often as you like during your turn, you may move a Special Energy from 1 of your Pokemon to another of your Pokemon.

[P][C][C] Soul Eat: 120 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 3


#063 Chimecho – Psychic – HP70
Basic Pokemon

[C] Clear Flow: Search your deck for up to 2 Special Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

[C][C] Hang Down: 30 damage.
Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#064 Whimsicott V – Psychic – HP190
Basic Pokemon

[P] Fluffy Obstruction: 20 damage. If the Defending Pokemon is a Basic Pokemon, it can’t attack during your opponent’s next turn.

[P][C][C] Cotton Guard: 90 Damage. During your opponent’s next turn, this Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#065 Whimsicott VSTAR – Psychic – HP250
VSTAR – Evolves from Whimsicott V

[P][C][C] Tricky Wind: 160 damage. Your opponent can’t play Pokemon Tools or Special Energy from their hand during their next turn.

[P] Cotton Ball Star (VSTAR Power): This attack does 60 damage to 1 of your opponent’s Pokemon for each Energy attached to this Pokemon. (You can’t use more than 1 VSTAR Power in a game.)

When your Pokemon VSTAR is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#066 Sigilyph – Psychic – HP110
Basic Pokemon

[P] Tri Recharge: Flip 3 coins. For each heads, attach a basic Energy card from your discard pile to 1 of your Benched Pokemon.

[P][C] Psychic: This attack does 30 more damage for each Energy attached to your opponent’s Active Pokemon.
Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#067 Dedenne – Psychic – HP70
Basic Pokemon

[P] Dedeflash: 20+ damage. If your opponent has exactly 1 Prize remaining, this attack does 60 more damage and your opponent’s Active Pokemon is now Confused.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#068 Mimikyu V


#069 Mimikyu VMAX – Psychic – HP300
VMAX Pokemon – Evolves from Mimikyu V

[C][C] Occult Number: Put 4 damage counters on your opponent’s Pokemon in any way you like. If you played Acerola’s Premonition from your hand during this turn, put 13 damage counters instead.

[P][P] Max Shadow: 120 damage. Discard a random card from your opponent’s hand.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#070 Milcery – Psychic – HP50
Basic Pokemon

[P] Lead: Search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck.

[P] Ram: 10 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#071 Alcremie – Psychic – HP90
Stage 1 – Evolves from Milcery

Ability: Extra Order
If this Pokemon is your Active Pokemon, your turn does not end when you play Cafe Master.

[C][C] Rainbow Flavor: 10+ damage. This attack does 40 more damage for each type of basic Energy attached to your Pokemon in play.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#072 Hitmontop – Fighting – HP100
Basic Pokemon

[C] Spinning Draw: 20 damage. Draw a card.

[F][F][C] Whirlwind Kick: 100 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#073 Nosepass – Fighting – HP90
Basic Pokemon

[C] Ram: 20 damage.

Weakness: Grass (x2)
Resistance: None
Retreat: 4


#074 Trapinch – Fighting – HP60
Basic Pokemon

[F] Push Up: 10+ damage. Flip a coin. If heads, this attack does 10 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#075 Vibrava – Fighting – HP90
Stage 1 – Evolves from Trapinch

[F] Razor Wing: 30 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#076 Flygon – Fighting – HP150
Stage 2 – Evolves from Vibrava

[F] Desert Pillar: 50x damage. This attack does 50 damage for each Energy in your opponent’s Active Pokemon’s Retreat Cost.

[F][C] Blast Wind: 110 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#077 Wormadam – Fighting – HP110
Stage 1 – Evolves from Burmy

[C][C] Madam’s Rage: 30+ damage. This attack does 10 more damage for each Pokemon in your discard pile.

[F][C][C] Bind Down: 80 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

Weakness: Grass (x2)
Resistance: None
Retreat: 2


#078 Riolu – Fighting – HP60
Basic Pokemon

[F][F] Low Kick: 50 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#079 Lucario – Fighting – HP120
Stage 1 – Evolves from Riolu

Ability: Roaring Resolve
Once during your turn, you may put 2 damage counters on this Pokemon. If you do, search your deck for a [F] Energy and attach it to this Pokemon. Then, shuffle your deck.

[F][F] Continuous Aura Sphere: 10+ damage. Discard all [F] Energy from this Pokemon. This attack does 60 more damage for each card discarded in this way.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#080 Throh – Fighting – HP120
Basic Pokemon

[C][C] Lunge Out: 30 damage.

[F][F][C] Seismic Toss: 110 damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 3


#081 Sawk – Fighting – HP90
Basic Pokemon

[F] Trip Up: 30 damage. Flip a coin. If heads, discard an Energy attached to your opponent’s Active Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#082 Golett – Fighting – HP100
Basic Pokemon

[F] Mud Slap: 10 damage.

[F][C] Pound: 20 damage.

Weakness: Grass (x2)
Resistance: None
Retreat: 4


#083 Golurk – Fighting – HP150
Stage 2 – Evolves from Golett

[C][C] Big Hands: 30+ damage. This attack does 10 more damage for each card in your hand.

[F][F][C] Mega Punch: 120 damage.

Weakness: Grass (x2)
Resistance: None
Retreat: 4


#084 Grimer – Darkness – HP80
Basic Pokemon

[D] Poison Gas: Your opponent’s Active Pokemon is now Poisoned.

Weakness: Fighting (x2)
Resistance: None
Retreat: 3

#085 Muk – Darkness – HP130
Stage 1 – Evolves from Grimer

Ability: Sludge Road
If your opponent’s Active Pokemon is Poisoned, its Retreat Cost is [C] more.

[D][C][C] Shrieking Poison: 90 damage. Your opponent’s Active Pokemon is now Poisoned and Confused.

Weakness: Fighting (x2)
Resistance: None
Retreat: 3


#086 Sneasel – Darkness – HP70
Basic Pokemon

[D] Scratch: 10 damage.

[C][C] Slash: 20 damage.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


#087 Weavile – Darkness – HP90
Stage 1 – Evolves from Sneasel

[D] Scratch ‘n Shuffle: Flip 2 coins. If you got at least 1 heads, your opponent reveals their hand. For each heads, put a card from their hand at the bottom of their deck (if you put 2 cards at the bottom of their deck, you choose the order).

[D][C][C] Slash: 100 damage.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


#088 Honchkrow V – Darkness – HP200
Basic Pokemon

Ability: Honcho’s Stash
This Pokemon can have up to 4 Pokemon Tools attached to it. If this Ability stops working, discard Tools from this Pokemon until there is 1 Tool attached.

[D][D][C] Shadow Fear: 130 damage. Your opponent reveals their hand.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#089 Spiritomb – Darkness – HP70
Basic Pokemon

[C] Ticking Terror: Until the end of your next turn, the Defending Pokemon’s Weakness is now [D]. (The amount of Weakness doesn’t change.)

[D] Cursed Drop: Put 2 damage counters on your opponent’s Pokemon in any way you like.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


#090 Purrloin – Darkness – HP60
Basic Pokemon

[C][C] Surprise Attack: 30 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#091 Liepard – Darkness – HP100
Stage 1 – Evolves from Purrloin

Ability: Trade
You must discard a card from your hand in order to use this Ability. Once during your turn, you may draw 2 cards.

[C][C] Slash: 60 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#092 Impidimp – Darkness – HP60
Basic Pokemon

[D] Call for Family: Search your deck for a Basic Pokemon and put it onto your Bench. Then, shuffle your deck.

[C][C] Bite: 30 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#093 Morgrem – Darkness – HP90
Stage 1 – Evolves from Impidimp

[D] Smash Kick: 30 damage.

[D][C] Pierce: 50 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#094 Grimmsnarl – Darkness – HP160
Stage 1 – Evolves from Impidimp

[D] Long Shot: For each [D] Energy attached to this Pokemon, this attack does 30 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[D][C] Darkness Fang: 110 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 2


#095 Morpeko V – Darkness – HP190
Basic Pokemon

[C][C] Bite and Run: 30 damage. You may switch this Pokemon with 1 of your Benched Pokemon.

[D][D][C] Hungry Spite: 120+ damage. If you played Marnie’s Pride from your hand during your turn, this attack does 120 more damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


#096 Aggron V – Metal – HP230
Basic Pokemon

[M][C][C] Rock Slide: 90 damage. This attack does 30 damage to 2 of your opponent’s Benched Pokemon.

[M][C][C][C][C] Merciless Strike: 150+ damage. If your opponent’s Active Pokemon already has any damage counters on it, this attack does 150 more damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 4


#097 Aggron VMAX – Metal – HP330
VMAX Pokemon – Evolves from Aggron V

[M][C][C] Crack Stomp: 150 damage. Discard the top card from your opponent’s deck.

[M][M][C][C][C] Max Take-Down: 270 damage. This Pokemon does 30 damage to itself.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 4


#098 Wormadam – Metal – HP110
Stage 1 – Evolves from Burmy

[C][C] Madam’s Rage: 30+ damage. This attack does 10 more damage for each Pokémon in your discard pile.

[M][C][C] Scrap Iron Trap: 90 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


#099 Probopass – Metal – HP140
Stage 1 – Evolves from Nosepass

[C][C] Magnetic Tension: Switch 1 of your opponent’s Benched Pokémon with their Active Pokémon. This attack does 40 damage to the new Active Pokémon.

[M][C][C] Iron Tackle: 120 damage. This Pokémon also does 20 damage to itself.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 4


#100 Heatran – Metal – HP140
Basic Pokemon

[C][C] Guard Claw: 30 damage. During your opponent’s next turn, this Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).

[M][M][C] Iron Hammer: 80+ damage. If this Pokémon has any [R] Energy attached to it, this attack does 80 more damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 4


#101 Escavalier – Metal – HP120
Stage 1 – Evolves from Karrablast

Ability: Miracle Armor
This Pokemon takes 100 less damage from attacks of your opponent’s Pokémon V (after applying Weakness and Resistance).

[M][C][C] Pike: 90 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


#102 Klink – Metal – HP50
Basic Pokemon

[M] Vise Grip: 10 damage.

[M][C] Spinning Attack: 20 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


#103 Klang – Metal – HP90
Stage 1 – Evolves from Klink

[M] Beam: 20 damage.

[M][C][C] Guard Press: 70 damage. During your opponent’s next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


#104 Klinklang – Metal – HP150
Stage 2 – Evolves from Klang

Ability: Gear Wall
Your Basic Pokemon take 20 less damage from attacks (after applying Weakness and Resistance).

[M][C][C] Tumbling Attack: 90+ damage. Flip a coin. If heads, this attack does 90 more damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


#105 Zamazenta V – Metal – HP220
Basic Pokemon

Ability: Royal Stance
You can use this Ability once during your turn. If you do, your turn ends. Discard your hand and draw 5 cards.

[M][C][C] Revenge Burst: 120 damage. This attack does 30 more damage for each Prize card your opponent has already taken.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


#106 Flygon V – Dragon – HP220
Basic Pokemon

[G][F] Sand Spray: 70 damage

[G][F][F][C] Dragon Impulse: 160+ damage. If your opponent’s Active Pokemon is a Pokemon VMAX, this attack does 160 more damage and discard 3 Energy from this Pokemon.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: None
Resistance: None
Retreat: 2


#107 Gible – Dragon – HP70
Basic Pokemon

[W][F] Gnaw: 30 damage.

Weakness: None
Resistance: None
Retreat: 1


#108 Gabite – Dragon – HP90
Stage 1 – Evolves from Gible

[W][F] Dragon Claw: 70 damage.

Weakness: None
Resistance: None
Retreat: 1


#109 Garchomp – Dragon – HP160
Stage 2 – Evolves from Gabite

Ability: Sound Slip
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may prevent all damage from and effects of attacks done to this Pokémon during your opponent’s next turn.

[W][F] Dragonblade: 160 damage. Discard the top 2 cards of your deck.

Weakness: None
Resistance: None
Retreat: 1


#110 Axew – Dragon – HP60
Basic Pokemon

[C] Ultra Evolution: Flip a coin. If heads, search your deck for Haxorus and put it onto this Axew to evolve it. Then, shuffle your deck.

Weakness: None
Resistance: None
Retreat: 2


#111 Fraxure – Dragon – HP100
Stage 1 – Evolves from Axew

[C] Sharp Fang: 30 damage.

[F][M] Dragon Claw: 60 damage.

Weakness: None
Resistance: None
Retreat: 2


#112 Haxorus – Dragon – HP170
Stage 2 – Evolves from Fraxure

[C] Slash: 60 damage.

[F][M] Wild Axe: 160 damage. This Pokemon also does 30 damage to itself.

Weakness: None
Resistance: None
Retreat: 2


#113 Druddigon – Dragon – HP120
Basic Pokemon

[R][W] Revenge: If 1 of your Pokemon was Knocked Out by damage from an attack during your opponent’s last turn, this attack does 120 more damage.

[R][W][C] Dragon Claw: 120 damage.

Weakness: none
Resistance: none
Retreat: 2


#114 Dracovish V – Dragon – HP220
Basic Pokemon

[G][W] Bite Crash: 60+ damage. Before doing damage, discard all Pokemon Tool cards attached to your opponent’s Active Pokemon. If you discarded a Pokemon Tool card in this way, this attack does 120 more damage.

[G][W][W] Dragon Strike: 210 damage. This Pokemon can’t use Dragon Strike during your next turn.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: none
Retreat: none
Retreat: 3


#115 Farfetch’d – Colorless – HP80
Basic Pokemon

[C][C] Leek Lash: 20+ damage. This attack does 10 more damage for each damage counter on your opponent’s Active Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#116 Castform – Colorless – HP70
Basic Pokemon

[C] Double Draw: Draw 2 cards.

[C] Hurricane: 30 damage. Move a basic Energy from this Pokemon to 1 of your Benched Pokemon.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


#117 Starly – Colorless – HP60
Basic Pokemon

[C] Claw: 30 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#118 Staravia – Colorless – HP90
Stage 1 – Evolves from Starly

[C][C] Wing Attack: 50 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#119 Staraptor – Colorless – HP150
Stage 2 – Evolves from Staravia

[C][C][C] Strong Breeze: Your opponent shuffles their Active Pokemon and all cards attached to it into their deck.

[C][C][C][C] Spinning Bird: 180 damage. Discard 2 Energy from this Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#120 Bidoof – Colorless – HP70
Basic Pokemon

[C][C] Rollout: 30 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 2


#121 Bibarel – Colorless – HP120
Stage 1 – Evolves from Bidoof

Ability: Efficient Front Teeth
Once during your turn, you may draw until you have 5 cards in your hand.

[C][C][C] Tail Smash: 100 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Fighting (x2)
Resistance: None
Retreat: 2


#122 Arceus V


#123 Arceus VSTAR


#124 Minccino – Colorless – HP60
Basic Pokemon

[C] Call for Family: Search your deck for up to 2 Basic Pokémon and put them onto your Bench.

[C] Pound: 10 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


#125 Cinccino – Colorless – HP90
Stage 1 – Evolves from Minccino

[C] Slap: 40 damage.

[C][C] Triple Axel: 50x damage. Flip 3 coins. This attack does 50 damage for each heads.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


#126 Tornadus – Colorless – HP120
Basic Pokemon

Ability: Sudden Cyclone
When you play this Pokemon from your hand onto your Bench, you may have your opponent switch their Active Pokemon with 1 of their Benched Pokemon (your opponent chooses the new Active Pokemon).

[C][C][C] Blasting Wind: 100 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#127 Hawlucha – Colorless – HP70
Basic Pokemon

[C] Appealing Pose: Attach up to 2 basic Energy cards from your discard pile to 1 of your Benched Pokemon.

[C] Cross-Cut: 30 damage. If your opponent’s Active Pokemon is an Evolution Pokémon, this attack does 30 more damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#128 Drampa V – Colorless – HP210
Basic Pokemon

[C] Spike Draw: 20 damage. Draw 2 cards.

[C][C][C] Dragon Pulse: 160 damage. Discard the top 2 cards of your deck.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#129 Acerola’s Premonition – Trainer
Supporter

Your opponent reveals their hand. Draw a card for each Trainer card you find there.

You may play only 1 Supporter card during your turn.


#130 Barry – Trainer
Supporter

Draw 3 cards.

You may play only 1 Supporter card during your turn.


#131 Blunder Policy – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached.

If you use an attack on the Pokemon this card is attached to and get tails, draw 3 cards at the end of your turn.

You may play as many Item cards as you like during your turn.


#132 Boss’s Orders (Cyrus) – Trainer
Supporter

Switch 1 of your opponent’s Benched Pokemon with their Active Pokemon.

You may play only 1 Supporter card during your turn.


#133 Café Master – Trainer
Supporter

Choose up to 3 of your Benched Pokemon. Search your deck for that many basic Energy cards of different types and attach 1 to each Pokemon you chose. Then, shuffle your deck. Your turn ends.

You may play only 1 Supporter card during your turn.


#134 Cheren’s Care


#135 Choice Belt – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached.

The attacks of the Pokemon this card is attached to do 30 more damage to your opponent’s Active Pokemon V (before applying Weakness and Resistance).

You may play any number of Item cards during your turn.


#136 Cleansing Gloves – Trainer
Item

Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached.

The attacks of the Pokemon this card is attached to do 30 more damage to your opponent’s Active [P] Pokemon (before applying Weakness and Resistance).

You may play any number of Item cards during your turn.


#137 Collapsed Stadium – Trainer
Stadium

Each player can’t have more than 4 Benched Pokémon. If a player has 4 or more Benched Pokémon, they discard Benched Pokémon until they have 4 Pokémon on the bench. The player who played this card discards first. If more than one effect changes the number of Benched Pokémon, use the smaller number.

This Stadium stays in play when you play it. Discard it if another Stadium comes into play. If a Stadium with the same name is in play, you can’t play this card.


#138 Cynthia’s Ambition – Trainer
Supporter

Draw cards until you have 5 cards in your hand. If any of your Pokemon were Knocked Out during your opponent’s last turn, draw until you have 8 cards instead.

You may play only 1 Supporter card during your turn.


#139 Fresh Water Set – Trainer
Item

Heal 20 damage from each of your Pokemon.

You may play any number of Item cards during your turn.


#140 Friends in Galar – Trainer
Supporter

Draw 3 cards.

You may play only 1 Supporter card during your turn.


#141 Gloria – Trainer
Supporter

Search your deck for up to 3 Basic Pokemon that don’t have a Rule Box and put them onto your Bench. Then, shuffle your deck.

You may play only 1 Supporter card during your turn.


#142 Hunting Gloves – Trainer
Item

Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached.

The attacks of the Pokemon this card is attached to do 30 more damage to your opponent’s Active [N] Pokemon (before applying Weakness and Resistance).

You may play any number of Item cards during your turn.


#143 Kindler


#144 Magma Basin


#145 Marnie’s Pride – Trainer
Supporter

Attach a basic Energy card from your discard pile to 1 of your Benched Pokemon.

You may play only 1 Supporter card during your turn.


#146 Pot Helmet – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached.

If the Pokemon this card is attached to doesn’t have a Rule Box, it takes 30 less damage from attacks from your opponent’s Pokemon (after applying Weakness and Resistance). (Pokemon V, Pokemon-GX, etc. have Rule Boxes.)

You may play any number of Item cards during your turn.


#147 Professor’s Research – Trainer
Supporter

Discard your hand and draw 7 cards.

You may play only 1 Supporter card during your turn.


#148 Roseanne’s Backup – Trainer
Supporter

Choose 1 or more:
– Shuffle a Pokemon from your discard pile into your deck.
– Shuffle a Pokemon Tool card from your discard pile into your deck.
– Shuffle a Stadium card from your discard pile into your deck.
– Shuffle an Energy card from your discard pile into your deck.

You may play only 1 Supporter card during your turn.


#149 Team Yell’s Cheer – Trainer
Supporter

Shuffle up to 3 in any combination Pokemon and Supporter cards (except Team Yell’s Cheer) from your discard pile into your deck.

You may play only 1 Supporter card during your turn.


#150 Ultra Ball – Trainer
Item

Discard 2 cards from your hand. If you do, search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.

You may play any number of Item cards during your turn.


#151 Double Turbo Energy

‘Brilliant Stars’ Secret Rares (#152-#186)

Update: The gold Galarian Birds are indeed in the set!

#152 Shaymin V – Grass – HP190
Basic Pokemon

[G] Wing Flap: 30 damage.

[G][C] Revenge Burst: 60+ damage. This attack does 40 more damage for each Prize card your opponent has already taken.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#153 Charizard V – Fire – HP220
Basic Pokemon

[R][R][C] Burn to Nothing: 90 damage. Before doing damage, discard any Pokemon Tools attached to your opponent’s Active Pokemon.

[R][R][R][C] Heat Blast: 180 damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#154 Charizard V – Fire – HP220
Basic Pokemon

[R][R][C] Burn to Nothing: 90 damage. Before doing damage, discard any Pokemon Tools attached to your opponent’s Active Pokemon.

[R][R][R][C] Heat Blast: 180 damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#155 Lumineon V – Water – HP170
Basic Pokemon

Ability: Luminous Sign
When you play this Pokemon from your hand onto your Bench during your turn, you may search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck.

[W][C][C] Aqua Return: 120 damage. Shuffle this Pokemon and all cards attached into your deck.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#156 Lumineon V – Water – HP170
Basic Pokemon

Ability: Luminous Sign
When you play this Pokemon from your hand onto your Bench during your turn, you may search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck.

[W][C][C] Aqua Return: 120 damage. Shuffle this Pokemon and all cards attached into your deck.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#157 Pikachu V – Lightning – HP190
Basic Pokemon

[L][L][C] Lightning Bomb: 100 damage. You may discard all [L] Energy attached to this Pokemon. If you do, this attack does 120 more damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#158 Raichu V – Lightning – HP200
Basic Pokemon

[L] Fast Charge: If you go first, you can use this attack on your first turn. Search your deck for a [L] Energy and attach it to this Pokemon. Then, shuffle your deck.

[L][L] Dynamic Spark: 60x damage. You may discard any amount of [L] Energy from your Pokemon in play. This attack does 60 damage for each card you discarded in this way.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


#159 Granbull V – Psychic – HP210
Basic Pokemon

[C][C] Enraged Fang: 30+ damage. This attack does 10 more damage for each damage counter on this Pokemon.

[P][P][C] Bull Dash: 190 damage. This Pokemon does 30 damage to itself.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


#160 Whimsicott V – Psychic – HP190
Basic Pokemon

[P] Fluffy Obstruction: 20 damage. If the Defending Pokemon is a Basic Pokemon, it can’t attack during your opponent’s next turn.

[P][C][C] Cotton Guard: 90 Damage. During your opponent’s next turn, this Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#161 Honchkrow V – Darkness – HP200
Basic Pokemon

Ability: Honcho’s Stash
This Pokemon can have up to 4 Pokemon Tools attached to it. If this Ability stops working, discard Tools from this Pokemon until there is 1 Tool attached.

[D][D][C] Shadow Fear: 130 damage. Your opponent reveals their hand.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#162 Honchkrow V – Darkness – HP200
Basic Pokemon

Ability: Honcho’s Stash
This Pokemon can have up to 4 Pokemon Tools attached to it. If this Ability stops working, discard Tools from this Pokemon until there is 1 Tool attached.

[D][D][C] Shadow Fear: 130 damage. Your opponent reveals their hand.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#163 Zamazenta V – Metal – HP220
Basic Pokemon

Ability: Royal Stance
You can use this Ability once during your turn. If you do, your turn ends. Discard your hand and draw 5 cards.

[M][C][C] Revenge Burst: 120 damage. This attack does 30 more damage for each Prize card your opponent has already taken.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


#164 Flygon V – Dragon – HP220
Basic Pokemon

[G][F] Sand Spray: 70 damage

[G][F][F][C] Dragon Impulse: 160+ damage. If your opponent’s Active Pokemon is a Pokemon VMAX, this attack does 160 more damage and discard 3 Energy from this Pokemon.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: None
Resistance: None
Retreat: 2


#165 Arceus V – Colorless – HP220
Basic Pokemon

[C][C] Trinity Charge: Search your deck for up to 3 basic Energy cards and attach them to your Pokemon V in any way you like. Then, shuffle your deck.

[C][C][C] Power Edge: 130 damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#166 Arceus V – Colorless – HP220
Basic Pokemon

[C][C] Trinity Charge: Search your deck for up to 3 basic Energy cards and attach them to your Pokemon V in any way you like. Then, shuffle your deck.

[C][C][C] Power Edge: 130 damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#167 Barry – Trainer
Supporter

Draw 3 cards.

You may play only 1 Supporter card during your turn.


#168 Cheren’s Care – Trainer
Supporter

Choose 1 of your [C] Pokemon with any damage counters on it. Put that Pokemon and all the attached cards to it into your hand.

You may play only 1 Supporter card during your turn.


#169 Cynthia’s Ambition – Trainer
Supporter

Draw cards until you have 5 cards in your hand. If any of your Pokemon were Knocked Out during your opponent’s last turn, draw until you have 8 cards instead.

You may play only 1 Supporter card during your turn.


#170 Kindler – Trainer
Supporter

You must discard 1 [R] Energy from your hand in order to play this card.

Look at the top 7 cards of your deck, choose up to 2 of them, and put them into your hand. Shuffle the other cards into your deck.

You may play only 1 Supporter card during your turn.


#171 Marnie’s Pride – Trainer
Supporter

Attach a basic Energy card from your discard pile to 1 of your Benched Pokemon.

You may play only 1 Supporter card during your turn.


#172 Roseanne’s Backup – Trainer
Supporter

Choose 1 or more:
– Shuffle a Pokemon from your discard pile into your deck.
– Shuffle a Pokemon Tool card from your discard pile into your deck.
– Shuffle a Stadium card from your discard pile into your deck.
– Shuffle an Energy card from your discard pile into your deck.

You may play only 1 Supporter card during your turn.


#173 Shaymin VSTAR – Grass – HP250
VSTAR – Evolves from Shaymin V

[G][C] Revenge Burst: 120+ damage. This attack does 40 more damage for each Prize card your opponent has already taken.

Ability (VSTAR Power): Star Bloom
You may use this Ability during your turn. Heal 120 damage from each of your Benched [G] Pokemon. (You can’t use more than 1 VSTAR Power in a game.)

When your Pokemon VSTAR is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#174 Charizard VSTAR – Fire – HP280
VSTAR – Evolves from Charizard V

[R][R][C] Exploding Fire: 130+ damage. If this Pokemon has any damage counters on it, this attack does 100 more damage.

[R][R][R][C] Star Blaze (VSTAR Power): 320 damage. Discard 2 Energy from this Pokemon. (You can’t use more than 1 VSTAR Power in a game.)

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#175 Whimsicott VSTAR – Psychic – HP250
VSTAR – Evolves from Whimsicott V

[P][C][C] Tricky Wind: 160 damage. Your opponent can’t play Pokemon Tools or Special Energy from their hand during their next turn.

[P] Cotton Ball Star (VSTAR Power): This attack does 60 damage to 1 of your opponent’s Pokemon for each Energy attached to this Pokemon. (You can’t use more than 1 VSTAR Power in a game.)

When your Pokemon VSTAR is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#176 Arceus VSTAR – Colorless – HP280
VSTAR – Evolves from Arceus V

[C][C][C] Trinity Nova: 200 damage. Search your deck for up to 3 basic Energy cards and attach them to your Pokemon V in any way you like. Then, shuffle your deck.

Ability (VSTAR Power): Starbirth
During your turn, you may search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck. (You can’t use more than 1 VSTAR Power in a game.)

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#177 Cheren’s Care – Trainer
Supporter

Choose 1 of your [C] Pokemon with any damage counters on it. Put that Pokemon and all the attached cards to it into your hand.

You may play only 1 Supporter card during your turn.


#178 Cynthia’s Ambition – Trainer
Supporter

Draw cards until you have 5 cards in your hand. If any of your Pokemon were Knocked Out during your opponent’s last turn, draw until you have 8 cards instead.

You may play only 1 Supporter card during your turn.


#179 Kindler – Trainer
Supporter

You must discard 1 [R] Energy from your hand in order to play this card.

Look at the top 7 cards of your deck, choose up to 2 of them, and put them into your hand. Shuffle th other cards into your deck.

You may play only 1 Supporter card during your turn.


#180 Roseanne’s Backup – Trainer
Supporter

Choose 1 or more:
– Shuffle a Pokemon from your discard pile into your deck.
– Shuffle a Pokemon Tool card from your discard pile into your deck.
– Shuffle a Stadium card from your discard pile into your deck.
– Shuffle an Energy card from your discard pile into your deck.

You may play only 1 Supporter card during your turn.


#181 Galarian Articuno V – Psychic – HP210
Basic Pokemon

Ability: Reconstitute
Once during your turn, you may discard 2 cards from your hand. If you do, draw 1 card.

[P][C][C] Psyray: 110 damage. Your opponent’s Active Pokemon is now Confused.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#182 Galarian Zapdos V – Fighting – HP200
Basic Pokemon

Ability: Fighting Instinct
For each Pokemon V your opponent has in play, this Pokemon’s attacks cost [C] less.

[F][C][C][C] Thunderous Kick: 170 damage. Before doing damage, discard a Special Energy from your opponent’s Active Pokemon.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#183 Galarian Moltres V – Darkness – HP220
Basic Pokemon

Ability: Direflame Wings
Once during your turn, you may attach a [D] Energy from your discard pile to this Pokemon. You can’t use more than 1 Bolstered Wings Ability per turn.

[D][D][C] Aura Burn: 190 damage. This Pokemon does 30 damage to itself.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#184 Arceus VSTAR – Colorless – HP280
VSTAR – Evolves from Arceus V

[C][C][C] Trinity Nova: 200 damage. Search your deck for up to 3 basic Energy cards and attach them to your Pokemon V in any way you like. Then, shuffle your deck.

Ability (VSTAR Power): Starbirth
During your turn, you may search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck. (You can’t use more than 1 VSTAR Power in a game.)

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#185 Magma Basin – Trainer
Stadium

Once during each player’s turn, that player may attach 1 [R] Energy from their discard pile to 1 of their Benched [R] Pokemon. If they do, they put 2 damage counters on that Pokemon.

This Stadium stays in play when you play it. Discard it if another Stadium comes into play. If a Stadium with the same name is in play, you can’t play this card.


#186 Ultra Ball – Trainer
Item

Discard 2 cards from your hand. If you do, search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.

You may play any number of Item cards during your turn.

‘Brilliant Stars’ Trainer Gallery (#TG01-#TG30)

The Character Rares from VMAX Climax that were cut can be seen here.

 

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